#086 seel
Sea Lion Pocket Monster — The protruding horn on its head is very hard. It is used for bashing through thick ice.
Estadísticas base
Perfil
- Altura
- 1.1 m
- Peso
- 90.0 kg
- Tasa de captura
- 190 / 255
- Crecimiento
- medium
- Género
- 50% ♂ / 50% ♀
- Grupos huevo
- water1, ground
- EXP base
- 65
Evolución
Qué tan difícil es capturar
Su tasa de captura de 190 es una entrada de la fórmula, no una probabilidad — así que aquí está cuánto vale ese número de verdad con cada ball que puedes conseguir, lanzada como lanza el juego: a un salvaje que ya has derrotado.
| Ball | Probabilidad | Con medalla de tipo | Gold por captura |
|---|---|---|---|
Poké Ball
(×0.65)
|
13.0% | 26.1% | 1,381 |
Great Ball
(×1.5)
|
30.1% | 60.1% | 1,796 |
Ultra Ball
(×2.0)
|
40.1% | 80.2% | 2,694 |
Cada lanzamiento es una tirada independiente, y fallar gasta la ball igual. La columna de la medalla es una medalla de tipo al máximo para el tipo de esta especie — el único multiplicador de aquí que puedes subir. Un shiny es mucho más difícil que cualquiera de estos, y solo la Master Ball ignora la tirada por completo.
Gold por captura es el precio de la ball en la tienda dividido por su probabilidad — lo que cuesta una captura, en promedio. Una ball más fuerte no suele ser la más barata: lo que compra son menos lanzamientos, lo que en una cacería que dejas corriendo es tiempo y espacio en la bolsa, no dinero.
Movimientos
Aprendidos al subir de nivel
| Nivel | Movimiento | Tipo | Clase | Poder |
|---|---|---|---|---|
| 1 |
physical
Flinch 30%
Has a chance to make the target flinch.
|
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physical | 70 |
| 30 |
status
ATK -1
Lowers the target’s Attack by one stage.
|
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status | — |
| 35 |
special
ATK -1
Has a chance to lower the target’s Attack by one stage.
|
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special | 65 |
| 40 |
status
Channel 6s
Full heal + sleep
The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored.
|
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status | — |
| 45 |
physical
Recoil 25%
User receives 1/4 the damage it inflicts in recoil.
|
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physical | 90 |
| 50 |
special
freeze 10%
Has a chance to freeze the target.
|
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special | 90 |
Aprendidos por MT / MO
| Movimiento | Tipo | Clase | Poder |
|---|---|---|---|
physical
Bide
Stores damage for 2 s, then strikes back for twice the total.
|
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physical | — |
special
freeze 10%
Cast 1.5s
Has a chance to freeze the target.
|
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special | 110 |
physical
paralysis 30%
Has a chance to paralyze the target. Hits a Minimized target without fail, for double damage.
|
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physical | 85 |
special
SPE -1
Has a chance to lower the target’s Speed by one stage.
|
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special | 65 |
physical
Recoil 33%
Cast 1.5s
User receives 1/3 the damage inflicted in recoil.
|
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physical | 120 |
status
EVA +1
Raises the user’s evasion by one stage.
|
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status | — |
physical
Cast 2s
OHKO
Causes a one-hit KO.
|
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physical | — |
special
freeze 10%
Has a chance to freeze the target.
|
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special | 90 |
status
Mimic
Borrows the target’s last used move into this slot. Once the borrowed move has been used and finished its cooldown, the slot goes back to Mimic.
|
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status | — |
physical
Bonus gold per hit
Each hit that lands earns bonus Gold when the foe is defeated, scaling with the foe's level (up to 2 hits per foe).
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physical | 40 |
physical
Rage
For 8 s, the user's Attack rises by one stage each time it is hit.
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physical | 20 |
status
Channel 6s
Full heal + sleep
The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored.
|
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status | — |
physical
Cast 1.2s
Charges for 1.2 s, then strikes. A hit that lands raises the user's Defense by one stage.
|
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physical | 130 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 80 |
status
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
|
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status | — |
special
Inflicts regular damage and can hit Dive users.
|
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special | 90 |
physical
Recoil 25%
User receives 1/4 the damage it inflicts in recoil.
|
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physical | 90 |
status
poison
Poisons the target, draining its HP for 16 s.
|
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status | — |
special
Inflicts regular damage with no additional effect.
|
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special | 40 |
Dónde capturar
| Zona | Niveles | Peso de aparición |
|---|---|---|
| Rota Marítima 19 | 35–45 | 100 |
Poké Ball
Great Ball
Ultra Ball