zubat
poison flying

#041 zubat

Bat Pocket Monster — It has no eyes. Instead, it relies on its ultrasonic cries for echolocation to flit about in darkness.

Base stats

HP 40
Attack 45
Defense 35
Sp. Atk 30
Sp. Def 40
Speed 55
Total 245

Profile

Height
0.8 m
Weight
7.5 kg
Capture rate
255 / 255
Growth
medium
Gender
50% ♂ / 50% ♀
Egg groups
flying
Base EXP
49

Evolution

zubat golbat (Lv 22)

How hard is it to catch

Its capture rate of 255 is an input to the formula, not a chance — so here is what that number is actually worth with each ball you can get, thrown the way the game throws: at a wild you have already beaten.

Ball Chance With a type medal Gold per catch
Poké Ball (×0.65) 21.5% 43.0% 836
Great Ball (×1.5) 49.7% 99.3% 1,087
Ultra Ball (×2.0) 66.2% 100.0% 1,631

Every throw is an independent roll, and a miss spends the ball anyway. The medal column is a maxed type medal for this species' type — the one multiplier here you can grow. A shiny is far harder than any of these, and only the Master Ball ignores the roll entirely.

Gold per catch is the ball's shop price divided by its chance — what an average catch costs you. A stronger ball is usually not the cheaper one: what it buys is fewer throws, which on a hunt you leave running is time and bag space rather than money.

Moves

Learned by leveling up

Level Move Type Class Power
1 Leech Life Leech Life bug physical Power 80 Accuracy 100% Cooldown 3.8s Range (px) 90 Drain 50% Drains half the damage inflicted to heal the user. bug physical 80
10 Supersonic Supersonic normal status Power Accuracy 55% Cooldown 11.0s Range (px) 140 confusion Cast 1.5s Confuses the target. normal status
15 Bite Bite normal physical Power 60 Accuracy 100% Cooldown 2.4s Range (px) 90 Flinch 30% Has a chance to make the target flinch. normal physical 60
21 Confuse Ray Confuse Ray ghost status Power Accuracy 100% Cooldown 11.0s Range (px) 140 confusion Cast 1.5s Confuses the target. ghost status
28 Wing Attack Wing Attack flying physical Power 60 Accuracy 100% Cooldown 2.4s Range (px) 90 Inflicts regular damage with no additional effect. flying physical 60
36 Haze Haze ice status Power Accuracy Cooldown 15.0s Range (px) 140 Reset stats Resets all Pocket Monster’s stats, accuracy, and evasion. ice status

Learned by TM / HM

Move Type Class Power
Bide Bide normal physical Power Accuracy Cooldown 6.0s Range (px) 140 Bide Stores damage for 2 s, then strikes back for twice the total. normal physical
Double Edge Double Edge normal physical Power 120 Accuracy 100% Cooldown 4.6s Range (px) 90 Recoil 33% Cast 1.5s User receives 1/3 the damage inflicted in recoil. normal physical 120
Double Team Double Team normal status Power Accuracy Cooldown 6.0s Range (px) 140 EVA +1 Raises the user’s evasion by one stage. normal status
Mega Drain Mega Drain grass special Power 40 Accuracy 100% Cooldown 1.8s Range (px) 180 Drain 50% Drains half the damage inflicted to heal the user. grass special 40
Mimic Mimic normal status Power Accuracy Cooldown 0.0s Range (px) 140 Mimic Borrows the target’s last used move into this slot. Once the borrowed move has been used and finished its cooldown, the slot goes back to Mimic. normal status
Rage Rage normal physical Power 20 Accuracy 100% Cooldown 7.0s Range (px) 90 Rage For 8 s, the user's Attack rises by one stage each time it is hit. normal physical 20
Razor Wind Razor Wind normal special Power 80 Accuracy 100% Cooldown 3.7s Range (px) 140 AoE (px) 90 High crit Cast 1.2s Charges for 1.2 s, then strikes. normal special 80
Rest Rest psychic status Power Accuracy Cooldown 25.0s Range (px) 140 Channel 6s Full heal + sleep The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored. psychic status
Substitute Substitute normal status Power Accuracy Cooldown 18.0s Range (px) 140 Substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. normal status
Swift Swift normal special Power 60 Accuracy Cooldown 2.8s Range (px) 140 AoE (px) 90 Never misses. normal special 60
Take Down Take Down normal physical Power 90 Accuracy 85% Cooldown 2.8s Range (px) 90 Recoil 25% User receives 1/4 the damage it inflicts in recoil. normal physical 90
Toxic Toxic poison status Power Accuracy 90% Cooldown 18.0s Range (px) 140 poison Poisons the target, draining its HP for 16 s. poison status
Whirlwind Whirlwind normal status Power Accuracy Cooldown 10.0s Range (px) 180 fear Terrifies one distant foe for 3.5 s — it flees in panic, cannot act, and loses interest in the user. normal status

Where to catch

Zone Levels Spawn weight
Mt. Moon 10–18 100