#039 jigglypuff
Balloon Pocket Monster — When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Estatísticas base
Perfil
- Altura
- 0.5 m
- Peso
- 5.5 kg
- Taxa de captura
- 170 / 255
- Crescimento
- fast
- Gênero
- 25% ♂ / 75% ♀
- Grupos de ovo
- fairy
- EXP base
- 95
Evolução
Quão difícil é capturar
A taxa de captura de 170 é uma entrada da fórmula, não uma chance — então aqui está quanto esse número vale de verdade com cada ball que você consegue, arremessada como o jogo arremessa: em um selvagem que você já derrotou.
| Ball | Chance | Com medalha de tipo | Gold por captura |
|---|---|---|---|
Poké Ball
(×0.65)
|
13.6% | 27.3% | 1,320 |
Great Ball
(×1.5)
|
31.5% | 62.9% | 1,717 |
Ultra Ball
(×2.0)
|
41.9% | 83.9% | 2,575 |
Cada arremesso é um sorteio independente, e errar gasta a ball do mesmo jeito. A coluna da medalha é uma medalha de tipo no máximo para o tipo desta espécie — o único multiplicador aqui que você pode aumentar. Um shiny é bem mais difícil que qualquer um destes, e só a Master Ball ignora o sorteio por completo.
Gold por captura é o preço da ball na loja dividido pela chance dela — o que uma captura custa, na média. Uma ball mais forte normalmente não é a mais barata: o que ela compra são menos arremessos, o que em uma caçada que você deixa rodando é tempo e espaço na bag, não dinheiro.
Golpes
Aprendidos ao subir de nível
| Nível | Golpe | Tipo | Classe | Poder |
|---|---|---|---|---|
| 1 |
status
sleep
Cast 1.5s
Puts the target to sleep.
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status | — |
| 9 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 40 |
| 14 |
status
disable
Disable
Locks the target's last used move for 4 s.
|
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status | — |
| 19 |
status
DEF +1
Raises user’s Defense by one stage.
|
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status | — |
| 24 |
physical
Hits 2–5
Hits 2-5 times in a single cast.
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physical | 15 |
| 29 |
status
Channel 6s
Full heal + sleep
The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored.
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status | — |
| 34 |
physical
paralysis 30%
Has a chance to paralyze the target. Hits a Minimized target without fail, for double damage.
|
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physical | 85 |
| 39 |
physical
Recoil 33%
Cast 1.5s
User receives 1/3 the damage inflicted in recoil.
|
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physical | 120 |
Aprendidos por MT / MO
| Golpe | Tipo | Classe | Poder |
|---|---|---|---|
physical
Bide
Stores damage for 2 s, then strikes back for twice the total.
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physical | — |
special
freeze 10%
Cast 2s
Has a chance to freeze the target.
|
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special | 300 |
physical
paralysis 30%
Has a chance to paralyze the target. Hits a Minimized target without fail, for double damage.
|
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physical | 85 |
special
SPE -1
Has a chance to lower the target’s Speed by one stage.
|
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special | 65 |
physical
Counter
Inflicts twice the damage the user received from the last physical hit it took.
|
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physical | — |
physical
Recoil 33%
Cast 1.5s
User receives 1/3 the damage inflicted in recoil.
|
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physical | 120 |
status
EVA +1
Raises the user’s evasion by one stage.
|
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status | — |
special
burn 10%
Cast 2s
Has a chance to burn the target.
|
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special | 300 |
status
ACC -1
Lowers the target’s accuracy by one stage.
|
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status | — |
special
freeze 10%
Has a chance to freeze the target.
|
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special | 90 |
physical
Cast 1.5s
Inflicts regular damage with no additional effect.
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physical | 120 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 80 |
status
Mimic
Borrows the target’s last used move into this slot. Once the borrowed move has been used and finished its cooldown, the slot goes back to Mimic.
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status | — |
special
SpD -1
Has a chance to lower the target’s Special Defense by one stage.
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special | 90 |
special
Fixed dmg
Inflicts random damage between half and one and a half times the attacking Pocket Monster’s own level, ignoring the target’s defences.
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special | — |
physical
Rage
For 8 s, the user's Attack rises by one stage each time it is hit.
|
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physical | 20 |
status
Halves physical
Halves incoming physical damage for 20 s.
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status | — |
status
Channel 6s
Full heal + sleep
The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored.
|
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status | — |
physical
Fixed dmg
Inflicts damage equal to the attacking Pocket Monster’s own level, ignoring the target’s defences.
|
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physical | — |
physical
Cast 1.2s
Charges for 1.2 s, then strikes. A hit that lands raises the user's Defense by one stage.
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physical | 130 |
special
Cast 3s
Charges for 3 s, then strikes.
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special | 355 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 80 |
physical
Recoil 25%
User receives 1/4 the damage it inflicts in recoil.
|
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physical | 80 |
status
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
|
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status | — |
physical
Recoil 25%
User receives 1/4 the damage it inflicts in recoil.
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physical | 90 |
status
Mark & recall
Leaves a mark. Cast again to blink back to it and shake off pursuit; the cooldown starts on the return.
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status | — |
special
paralysis 30%
Cast 2s
Has a chance to paralyze the target.
|
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special | 300 |
status
paralysis
Cast 1.5s
Paralyzes the target.
|
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status | — |
special
paralysis 10%
Has a chance to paralyze the target.
|
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special | 90 |
status
poison
Poisons the target, draining its HP for 16 s.
|
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status | — |
special
paralysis 20%
Has a chance to burn, freeze, or paralyze the target.
|
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special | 80 |
special
Inflicts regular damage with no additional effect.
|
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special | 40 |
Onde capturar
| Zona | Níveis | Peso de spawn |
|---|---|---|
| Rota 3 | 8–15 | 100 |
Poké Ball
Great Ball
Ultra Ball