#021 spearow
Tiny Bird Pocket Monster — Eats bugs in grassy areas. It has to flap its short wings at high speed to stay airborne.
Base stats
Profile
- Height
- 0.3 m
- Weight
- 2.0 kg
- Capture rate
- 255 / 255
- Growth
- medium
- Gender
- 50% ♂ / 50% ♀
- Egg groups
- flying
- Base EXP
- 52
Evolution
How hard is it to catch
Its capture rate of 255 is an input to the formula, not a chance — so here is what that number is actually worth with each ball you can get, thrown the way the game throws: at a wild you have already beaten.
| Ball | Chance | With a type medal | Gold per catch |
|---|---|---|---|
Poké Ball
(×0.65)
|
20.9% | 41.8% | 862 |
Great Ball
(×1.5)
|
48.2% | 96.4% | 1,121 |
Ultra Ball
(×2.0)
|
64.2% | 100.0% | 1,681 |
Every throw is an independent roll, and a miss spends the ball anyway. The medal column is a maxed type medal for this species' type — the one multiplier here you can grow. A shiny is far harder than any of these, and only the Master Ball ignores the roll entirely.
Gold per catch is the ball's shop price divided by its chance — what an average catch costs you. A stronger ball is usually not the cheaper one: what it buys is fewer throws, which on a hunt you leave running is time and bag space rather than money.
Moves
Learned by leveling up
| Level | Move | Type | Class | Power |
|---|---|---|---|---|
| 1 |
status
ATK -1
Lowers the target’s Attack by one stage.
|
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status | — |
| 1 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 35 |
| 9 |
status
DEF -1
Lowers the target’s Defense by one stage.
|
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status | — |
| 15 |
physical
Hits 2–5
Hits 2-5 times in a single cast.
|
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physical | 15 |
| 22 |
status
Mirror
Uses the target’s last used move.
|
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status | — |
| 29 |
physical
Inflicts regular damage with no additional effect.
|
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physical | 80 |
| 36 |
status
SPE +2
Raises the user’s Speed by two stages.
|
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status | — |
Learned by TM / HM
| Move | Type | Class | Power |
|---|---|---|---|
physical
Bide
Stores damage for 2 s, then strikes back for twice the total.
|
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physical | — |
physical
Recoil 33%
Cast 1.5s
User receives 1/3 the damage inflicted in recoil.
|
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physical | 120 |
status
EVA +1
Raises the user’s evasion by one stage.
|
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status | — |
physical
Cast 1.2s
Soars out of reach for 1.2 s, then dives on the target.
|
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physical | 90 |
status
Mimic
Borrows the target’s last used move into this slot. Once the borrowed move has been used and finished its cooldown, the slot goes back to Mimic.
|
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status | — |
physical
Rage
For 8 s, the user's Attack rises by one stage each time it is hit.
|
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physical | 20 |
special
High crit
Cast 1.2s
Charges for 1.2 s, then strikes.
|
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special | 80 |
status
Channel 6s
Full heal + sleep
The user sleeps for 6 s, recovering 100% of its max HP as it sleeps. Waking early keeps only the HP already restored.
|
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status | — |
physical
Flinch 30%
High crit
Cast 1.5s
Charges for 1.5 s, then strikes. May make the target flinch.
|
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physical | 140 |
status
Substitute
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
|
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status | — |
special
Never misses.
|
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special | 60 |
physical
Recoil 25%
User receives 1/4 the damage it inflicts in recoil.
|
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physical | 90 |
status
poison
Poisons the target, draining its HP for 16 s.
|
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status | — |
status
Scares wild
Scares a wild foe off — the encounter ends with no reward. Fails in a duel.
|
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status | — |
Where to catch
| Zone | Levels | Spawn weight |
|---|---|---|
| Rota 2 | 4–10 | 100 |
Poké Ball
Great Ball
Ultra Ball