Items / Water Gym Ticket
Tools
Water Gym Ticket
Admits one challenge against the Water Gym Leader. Hand it to the League Registrar in the lobby; spent when the fight starts, win or lose.
Properties
- Buy
- —
- Sell
- 2500
- Stack
- ×99
- Consumable
- Yes
- Usable while hunting
- No
- Tradeable
- Yes
Effect
- Gym ticket: water
How to obtain
Zone drops
Rolled on top of the material drop each time a wild is defeated in that zone. The chance shown is per defeat, and it is the same whether you are watching or idling — an idle hunt rolls exactly the same table. An idle hunt simply gets through fewer defeats, because it stops when your party is down.
| Zone | Qty | Chance |
|---|---|---|
| Cerulean Cape Lv 12–19 | 1 | 0.02% |
| Porto de Vermilion Lv 18–25 | 1 | 0.02% |
| Rota Marítima 19 Lv 35–45 | 1 | 0.02% |
| Seafoam Islands (Entrada) Lv 40–50 | 1 | 0.02% |
| Seafoam Islands (Subsolo) Lv 45–55 | 1 | 0.02% |
| Indigo Plateau (Lago Central) Lv 70–80 | 1 | 0.02% |
🔁 Tradeable — you can also buy this from other players on the exchange.