Moves / Fake Out
normal
physical

Fake Out

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Properties

Power
40
Accuracy
100%
Cooldown
1.5s
Range (px)
90
AoE (px)
—
PP
10

Effect

Flinch 100%

Moves

No pocket monster can learn this move.