Moves / Fake Out
physical
Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
Properties
- Power
- 40
- Accuracy
- 100%
- Cooldown
- 1.5s
- Range (px)
- 90
- AoE (px)
- —
- PP
- 10
Effect
Flinch 100%Moves
No pocket monster can learn this move.